April 2010


Have a watch of Clemens Kogler’s “Stuck in the Groove” film.

Really clever and tight design based around album cover techniques paired with his own experiments of zoetrope/record player. We’re taking over the world it seems!

Also have a look at some of his other stuff, especially the film pastiche of ‘Filmiris’ which shares a similarly clever design and thoughtful approach using another cool technique the ‘Stratastencil’ which was revived and re-invented by Javan Ivey

The first episode of Sherlock Holmes and the Turkish Spoon.

More comedy available on the Hoot Comedy Vimeo site and Hoot Comedy main page

Jim, my step-dad, is complaining that I don’t put enough pictures of Iris up on this site so here’s our little flower getting ready for Hat Day.

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I’m doing an evening at the ICA called Heavy Pencil on May 27th if anyone fancies popping down and seeing some Phonotrope action.

I’m going to pull my finger out and concoct as many new discs as possible for it so there wont be the usual stuff you’ve seen before (I hope).

Here’s the link.

Hoot has finally got its Vimeo page up and running so with great pleasure I give you Morris Johnson, London Bear

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I’ve just had an email from Ernest Zacharevic who has just made an awesome zoetrope contraption here…

Staying Alive from Ernest Zacharevic on Vimeo.

Such a wonderful balance of textures (sharp/dangerous/hard) and fluidity (ot the movement) which doesn’t even start on how beautiful the whole machine is!

Apart from the Limbo Post the other day I realise I haven’t updated my games pages for a while and equally that the Games page is rather unwieldly so I might start a new one.

Firstly Mateusz Skutnik has released the third chapter in the absolutely beautiful and rather taxing point and click illustrated book DAYMARE called, unsurprisingly DAYMARE TOWN 3

daymare 3

For the illustration alone I’d urge you to play it but equally the narrative, music and atmosphere are three other reasons.

Jesse Venbrux, the quiet goliath of satisfying but charming games responsible for the Karoshi Series has chalked up another off-kilter game called Maru which has been followed by a more mainstream exploration of the technique called They Need To Be Fed. PC download only I’m afraid.

MARU

Both are brilliant at what they are trying to do and similar in their game-play but if you try They Need To Be Fed first to get your head around the controls (and it’s an addictive 35 levels) and then follow it by the earlier Maru you’ll be spoilt by its charming story and subtle but deep explanation of the importance of Death (again!).